About

I'm a Product / UX Designer who can design products from concept to release. I have sought out multiple opportunities to develop my skills. For example, over the last fourteen years, I worked in various design roles for a number of startups as well as big corporations.

My current position entails leading a product design team to produce websites, mobile apps, and TV apps. I believe that my experiences in UX / UI Design, working in product teams and my management skills make me a prime Product Designer and this is reflected in my everyday work.

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Experience

Lead Product Designer, Turner
Jul 2018 — Present

I lead the Product Design Team on projects such a Cartoon Network, TNT and Filmstruck, working with components based on the Atomic Design methodology and also leading the UX of new features within the website, mobile app, and TV app.

I work closely with the Marketing Team, developers and stakeholders to successfully launch multiplatform experiences for web, mobile, and TV. I analyzed the user interface problems and created on-brand design solutions. Developed conceptual designs, user flows, wireframes and prototypes to improve UX.

Senior Product Designer, Nuvolar Works
Feb 2017 — Jun 2018

I managed the design of private aviation product, MyJet, based on the Atomic Design methodology. I introduced new design processes which lead to improved collaboration and documentation across all teams and also worked closely with stakeholders, product managers and engineers. I developed conceptual designs, user flows, wireframes and prototypes to improve UX.

Senior Product Designer, Saluspot
Jul 2015 — Feb 2017

I analyzed user interface problems and created on-brand design solutions and I developed conceptual designs, user flows, wireframes and prototypes to improve UX. I built new design systems, laying strong foundations; created and defined UI components based on design principles and patterns. I worked collaboratively with business stakeholders and developers and also I created a new Design team with UI Designers.

Product Designer, Gamesys
Jun 2010 — Jun 2015

    I worked in a fast-paced environment, contributing to a creative department whilst working alongside illustrators, visual designers, copywriters, and developers. I designed presentations, interface design, user interaction, logos, visual graphics and websites for clients such a Virgin Games, Jackpotjoy, and Botemania. I also was involved in all the stages for marketing campaigns for different brands.

UI Designer, Drygital
Apr 2009 — Apr 2010

In the time working in Drygital I designed presentations, interface design, user interaction, logos, visual graphics and websites for clients such a Suzuki, Samsung and 3M. I also created branding projects from ground up, developed campaigns, led a team of designers, provided quality art and creative direction.

UI Designer, Great Evolution
Jun 2006 — Mar 2009

I worked in the agency Great Evolution in Madrid I contributed to a creative environment whilst working closely with the creative director, designers, copywriters, and developers. I produced websites, banner campaigns, print and landing pages for clients such a Paradores, Canon, Philip and Pfizer. I created branding projects from the ground up, developed campaigns, led a team of designers and I provided quality art and creative direction.

UI Designer, Indra
May 2005 — May 2006

Working for Indra in Madrid I created animations in Adobe Flash and visual graphics with Adobe Photoshop. I also designed presentations, interface design, user interaction, logos, visual graphics and websites for clients. Created 3D animations and graphics in 3D Max.